diff --git a/character/classes.tex b/character/classes.tex index cf666c8..1148eb0 100644 --- a/character/classes.tex +++ b/character/classes.tex @@ -128,7 +128,7 @@ If fighters use power to gain the upper hand, rogues rely on finesse to dispatch \subsubsection*{Abilities} \begin{multicols}{2} - \paragraph*{Volt} \tochange{Make a normal attack, but step back without provoking attack of opportunity.} + \paragraph*{Volt} \tochange{Make a normal attack, but step back without triggering reactions.} \end{multicols} \subsection*{Thief} @@ -189,7 +189,7 @@ The survivalist strives to be one with nature; living off the land, foraging, an \begin{multicols}{2} \paragraph*{Soothe} \tochange{Soothes an animal or of relevant human} - \paragraph*{\tochange{Parkour}} \tochange{Move across terrain. Disengage without attack of opportunity} + \paragraph*{\tochange{Parkour}} \tochange{Move across terrain. Disengage without triggering reactions} \paragraph*{Shelter} \tochange{Find or build shelter in a real hurry} @@ -203,10 +203,10 @@ The survivalist strives to be one with nature; living off the land, foraging, an With their trust animal companion, the hunter stalks the local forests for game. In a forest, a hunter can disappear and remain completely unseen until they strike. \begin{tabular}[h!]{rl} - \textsf{\textbf{Stats}} & \stat{dex} +1, \stat{con} +1, \stat{knd} +1 \\ - \textsf{\textbf{Standard weapons}} & Knife, Spear, Bow, Sling \\ - \textsf{\textbf{Weapon proficiencies}} & Simple Weapons, Ranged Weapons \\ - \textsf{\textbf{Armor proficiencies}} & Light Armor \\ + \textsf{\textbf{Stats}} & \stat{dex} +1, \stat{con} +1, \stat{knd} +1 \\ + \textsf{\textbf{Standard weapons}} & Knife, Spear, Bow, Sling \\ + \textsf{\textbf{Weapon proficiencies}} & Simple Weapons, Ranged Weapons \\ + \textsf{\textbf{Armor proficiencies}} & Light Armor \\ \textsf{\textbf{Skills}} & Animal Handling, Lore (geography), Stealth, Track \end{tabular}