diff --git a/character/stats.tex b/character/stats.tex index 4c3f72f..57a63d0 100644 --- a/character/stats.tex +++ b/character/stats.tex @@ -57,14 +57,14 @@ The basic stats are divided into two categories. The physical stats -- Strength, \end{multicols} -% \rule{\linewidth}{1pt} +\section*{Proficiency} + +Proficiency is a special stat. It is never used on its own, but rather tells you how powerful your skills are. When using a skill that you are proficient in, you add your proficiency number of dice to the pool. \section*{Derived Stats} Additional stats are derived from basic stats. They are not static, but change, either when the basic stats they are derived from change, or, in the case of hitpoints and mental points, as part of an encounter. -% \rule{\linewidth}{0.3pt} - \subsection*{Physical derived stats} \begin{multicols}{2}