From 5e8fa83d3eb791b13b1f283889d5ab188f6f4609 Mon Sep 17 00:00:00 2001 From: HeNine <> Date: Thu, 13 Apr 2023 18:16:39 +0200 Subject: [PATCH] ranger abilities --- character/classes.tex | 34 ++++++++++++++++++++++++++++------ 1 file changed, 28 insertions(+), 6 deletions(-) diff --git a/character/classes.tex b/character/classes.tex index 06e9b50..44f6255 100644 --- a/character/classes.tex +++ b/character/classes.tex @@ -93,7 +93,7 @@ When, at the end of the evening, the landlord wishes to empty his tavern of the \paragraph*{Toss} \tochange{Move enemy to another spot} \end{multicols} -\subsection*{Rogue} +\section*{Rogue} If fighters use power to gain the upper hand, rogues rely on finesse to dispatch their opponent, or, if the situation suggests it, run away. @@ -140,11 +140,11 @@ Debonair and nimble, the swashbuckler is a master of flair, their flashing sword \paragraph*{Parry -- \textit{reaction}} \tochange{Remove some number of attacker's attack dice or successes} \end{multicols} -\subsection*{Ranger} +\section*{Ranger} Rangers prefer the quiet of the wilderness, to the bustle of a big city. They can survive in a forest for extended periods of time. Spending time outside also makes them a well of knowledge regarding the local fauna, flora and geography. -\subsubsection*{Survivalist} +\subsection*{Survivalist} The survivalist strives to be one with nature; living off the land, foraging, and finding shelter -- without leaving a trace. @@ -153,10 +153,23 @@ The survivalist strives to be one with nature; living off the land, foraging, an \textsf{\textbf{Standard weapons}} & Knife, Machete, Bow \\ \textsf{\textbf{Weapon proficiencies}} & Simple Weapons, Ranged Weapons \\ \textsf{\textbf{Armor proficiencies}} & \\ - \textsf{\textbf{Skills}} & Survival, Lore (nature) + \textsf{\textbf{Skills}} & Survival, Lore (nature), Track \end{tabular} -\subsubsection*{Hunter} +\subsubsection*{Abilities} +\begin{multicols}{2} + \paragraph*{Soothe} \tochange{Soothes an animal or of relevant human} + + \paragraph*{\tochange{Parkour}} \tochange{Move across terrain. Disengage without attack of opportunity} + + \paragraph*{Shelter} \tochange{Find or build shelter in a real hurry} + + \paragraph*{Resist the Elements -- \textit{passive}} \tochange{Some resistance to hot, cold, wet, dry} + + \paragraph*{\tochange{Throat Punch}} \tochange{Unarmed strike that temporarily disables opponent} +\end{multicols} + +\subsection*{Hunter} With their trust animal companion, the hunter stalks the local forests for game. In a forest, a hunter can disappear and remain completely unseen until they strike. @@ -165,9 +178,18 @@ With their trust animal companion, the hunter stalks the local forests for game. \textsf{\textbf{Standard weapons}} & Knife, Spear, Bow, Sling \\ \textsf{\textbf{Weapon proficiencies}} & Simple Weapons, Ranged Weapons \\ \textsf{\textbf{Armor proficiencies}} & Light Armor \\ - \textsf{\textbf{Skills}} & Animal Handling, Lore (geography), Stealth + \textsf{\textbf{Skills}} & Animal Handling, Lore (geography), Stealth, Track \end{tabular} +\subsubsection*{Abilities} +\begin{multicols}{2} + \paragraph*{\tochange{Aimed Shot}} \tochange{Spend dice, get damage, but ranged} + + \paragraph*{Camouflage} \tochange{Hide while no one is looking} + + \paragraph*{Command Companion} \tochange{Make animal companion do thing} +\end{multicols} + \subsection*{Mage} Magic users weave arcane forces present in the world into powerful magicks. Each magic user draws spells from a specific tradition, or school, of spellcasting.