From 697f54500eb2e4fcf33310a08b1dba6929800656 Mon Sep 17 00:00:00 2001 From: HeNine <> Date: Sat, 1 Apr 2023 19:38:35 +0200 Subject: [PATCH] magic --- character/classes.tex | 2 +- magic.tex | 3 +++ magic/introduction.tex | 60 ++++++++++++++++++++++++++++++++++++++++++ main.tex | 9 ++++++- 4 files changed, 72 insertions(+), 2 deletions(-) create mode 100644 magic.tex create mode 100644 magic/introduction.tex diff --git a/character/classes.tex b/character/classes.tex index 52de882..2022170 100644 --- a/character/classes.tex +++ b/character/classes.tex @@ -124,7 +124,7 @@ Magic users weave arcane forces present in the world into powerful magicks. Each The effects of the witch may be subtle, but they are powerful. Let the wizards have their flashes and bangs, the witch's rituals bend reality itself to their advantage. -\paragraph*{Schools} Nature, Demons, Elemental, Mesmerism, Necromancy +\paragraph*{Schools} Nature, Demonology, Elemental, Mesmerism, Necromancy % - Big ritualistic ineffable magic % - Can be other half of druid diff --git a/magic.tex b/magic.tex new file mode 100644 index 0000000..f1bdc3b --- /dev/null +++ b/magic.tex @@ -0,0 +1,3 @@ +\part{Magic} + +\input{magic/introduction} \ No newline at end of file diff --git a/magic/introduction.tex b/magic/introduction.tex new file mode 100644 index 0000000..d11b026 --- /dev/null +++ b/magic/introduction.tex @@ -0,0 +1,60 @@ +\chapter{Introduction} + + +\section*{Schools} + +Choosing what school of magic to study is pivotal in a mage's career. From manipulating the elements to controlling the dead, each school offers its own unique benefits and pitfalls for characters to explore. + +Some schools are all about whizzes and bangs, while other's effect on the world is barely perceptible. Affecting the minds and bodes of people, or manipulating the very firmament, the choice of your school defines how you interact with the world and the people around you. + +\begin{multicols}{2} + + \subsection*{Nature} + + There is power in the plants and the animals, the rivers and the mountains. Weavers of nature magic specialize in summoning animals to their aid, communing with the plants. A powerful nature mage is a natural disaster on their own. + + \subsection*{Demonology} + + Demonology grants the mage the ability to summon and control demons, harnessing otherworldly entities for their own purposes. However, practitioners must take care, lest the powers they are trying to control, take control in turn. + + \subsection*{Elemental} + + The elemental school of magic represents the manipulation of the four elements: earth, air, fire, and water. Throwing around balls of fire, freezing the blood in your enemies veins or making the ground open up beneath their feet -- the power of the elements is versatile indeed. + + \subsection*{Mesmerism} + + The influence exerted by the students of the mind may be subtle, but the ability to control, persuade and deceive may be the greatest power of them all. Some say that the only power worth having, is power over people. + + \subsection*{Necromancy} + + The necromancer pulls upon the flesh and bones and soul of dead creatures, binding them to their command. Some say the dead deserve their rest -- necromancers offer the weary no respite. + + \subsection*{Illusion} + + Illusionists are known for their colorful displays and extravagant shows, but the art has its more subtle side, used to deceive and conceal. The art of illusion is not to be underestimated, after all: seeing is believing. + + \subsection*{Force} + + The school of force may be the simplest -- it focuses on spells that manipulate raw energy to push or pull on objects. It may not be flashy, but is probably the most useful in everyday life. + + \subsection*{Transmutation} + + Mages adept at transmutation can manipulate the shape and nature of creatures and things around them. Through study and practice, transmutation mages learn to manipulate matter to their will, creating a limitless range of possibilities. + + + \subsection*{Physiology} + + Scholars who study physiology acquire deep knowledge of the human body. Whether it's healing or enhancement, mages equipped with physiological knowledge can push a body to its absolute limit. + +\end{multicols} + +\section*{Targeting} + +% - Touch +% - Single target +% - Line +% - Cone +% - Circle +% - World + +% - Find the target \ No newline at end of file diff --git a/main.tex b/main.tex index fee6389..53f9b7f 100644 --- a/main.tex +++ b/main.tex @@ -22,7 +22,10 @@ \usepackage{multicol} \setlength{\columnsep}{0.75cm} \raggedcolumns -\usepackage{blindtext} +% \usepackage{blindtext} +% \usepackage{float} +\usepackage{wrapfig} +\usepackage{framed} % \usepackage[a4paper,bottom=2.2cm,hmarginratio=2:3,textwidth=10.5cm]{geometry} \usepackage[a4paper,bottom=3.2cm,outer=2cm, inner=1.5cm, footskip=2.0cm]{geometry} @@ -36,6 +39,8 @@ \raggedbottom +\usepackage[mode=match]{siunitx} + % \renewcommand*\sfdefault{ugq} \usepackage[scaled]{helvet} % \usepackage{tgadventor} @@ -118,4 +123,6 @@ \include{encounters} +\include{magic} + \end{document}