rogue abilities

main
HeNine 1 year ago
parent 9b93fd3e78
commit 9c04bebb37

@ -99,10 +99,10 @@ If fighters use power to gain the upper hand, rogues rely on finesse to dispatch
\subsubsection*{Abilities}
\begin{multicols}{2}
\paragraph*{\tochange{Step-back}} \tochange{Make a normal attack, but step back without provoking attack of opportunity.}
\paragraph*{Volt} \tochange{Make a normal attack, but step back without provoking attack of opportunity.}
\end{multicols}
\subsubsection*{Thief}
\subsection*{Thief}
The stealthy thief would rather avoid a fight, if possible. However, when cornered, they can fight like a cat.
@ -114,7 +114,14 @@ The stealthy thief would rather avoid a fight, if possible. However, when corner
\textsf{\textbf{Skills}} & Athletics, Stealth, Mechanism Operation
\end{tabular}
\subsubsection*{Swashbuckler}
\subsubsection*{Abilities}
\begin{multicols}{2}
\paragraph*{Backstab} \tochange{Do big damage from hidey place}
\paragraph*{Disappear} \tochange{Go into hidey place}
\end{multicols}
\subsection*{Swashbuckler}
Debonair and nimble, the swashbuckler is a master of flair, their flashing sword feared by who dare impugn their honor. They are not, however, above using their crossbow to settle a dispute quickly and efficiently.
@ -126,6 +133,13 @@ Debonair and nimble, the swashbuckler is a master of flair, their flashing sword
\textsf{\textbf{Skills}} & Athletics
\end{tabular}
\subsubsection*{Abilities}
\begin{multicols}{2}
\paragraph*{Flunge} \tochange{Close gap to attack}
\paragraph*{Parry -- \textit{reaction}} \tochange{Remove some number of attacker's attack dice or successes}
\end{multicols}
\subsection*{Ranger}
Rangers prefer the quiet of the wilderness, to the bustle of a big city. They can survive in a forest for extended periods of time. Spending time outside also makes them a well of knowledge regarding the local fauna, flora and geography.

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