From e6b3c327720a2382df52c2a54c58a1bd4be1e34a Mon Sep 17 00:00:00 2001 From: HeNine <> Date: Wed, 22 Mar 2023 20:04:12 +0100 Subject: [PATCH] character cration --- character/character_creation.tex | 39 ++++++++++++++++++++++++++++---- character/classes.tex | 2 +- 2 files changed, 36 insertions(+), 5 deletions(-) diff --git a/character/character_creation.tex b/character/character_creation.tex index 805a6fc..7f07abe 100644 --- a/character/character_creation.tex +++ b/character/character_creation.tex @@ -4,13 +4,38 @@ \begin{multicols}{2} - \subsection*{1 Choose classes} - \subsection*{2 Add +1 to all stats} - \subsection*{3 Add +1 to two stats of choice} + \subsection*{1 Add +1 to all stats} + + Your character starts with +1 in all basic stats. + + \subsection*{2 Add +1 to two stats of choice} + + Pick two basic stats and add +1 to them. + + \subsection*{3 Choose classes} + + Choose two classes (\cref{ch:class}) for your character. You may choose two combat classes, two non-combat classes, or one combat and one non-combat class. + + Add their stats to those you already have. Add their weapon, armor and skill proficiencies to your character. + \subsection*{4 Reallocate stats} + + Now you may move stat points around; you can move a point from one stat to another. That means you add +1 to one and -1 to another. + \subsection*{5 Choose starting equipment} + + Choose a weapon and an armor for your character. + + For a weapon, you should choose a weapon you are proficient in. If you are not proficient in any weapons, you may use a simple weapon, such as a knife. + + Normal clothes count as no armor. If you choose heavy armor, make sure to subtract a point of \stat{dex}. + + If you are not sure what category the weapon you want your character to have falls into, talk to your GR. + \subsection*{6 Compute derived stats} + Compute the derived stats from your basic stats and your armor. + \end{multicols} @@ -18,4 +43,10 @@ \subsection*{Name} -\subsection*{Background} \ No newline at end of file +It is a good idea to give your character a name. Your fellow adventurers and the GR will need to refer to your character a lot, so make sure to pick one that you don't mind saying and hearing a lot. + +\subsection*{Background} + +Giving your character an interesting background makes telling the story of your adventures easier. + +What drives your character? What made them pursue their chosen profession, i.e., their classes? Why do they wield the weapon they do? Is their armor a family heirloom? \ No newline at end of file diff --git a/character/classes.tex b/character/classes.tex index 715ba47..52de882 100644 --- a/character/classes.tex +++ b/character/classes.tex @@ -1,4 +1,4 @@ -\chapter{Classes} +\chapter{Classes}\label{ch:class} \section*{Combat Classes}