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33 lines
1.7 KiB
TeX
33 lines
1.7 KiB
TeX
\chapter{Conditions}
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\begin{multicols}{2}
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\paragraph*{Hamstrung X}
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A character with hamstrung X has their movement speed reduced by \SI[parse-numbers=false]{X}{\meter} per turn. If X is greater than the character's speed, they are also \keyword{prone}.
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Unless noted otherwise, a character who is hamstrung may make one test with \stat{DT}~$6-\stat{stb}$ per turn and reduce their hamstrung amount by the margin.
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\paragraph*{Hidden}
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A character's hidden status is related to any would-be observers; a character may be hidden from some, but not necessarily all other characters.
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A hidden character cannot be a direct target of attacks, although attacks that affect the area where the character is hidden affect the character.
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Most actions taken while hidden expose the character. Attacks and movement immediately reveal the character. Trying to communicate, or performing other actions that make sound, risks revealing the character's location.
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\paragraph*{Prone}
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The character is laid flat on the ground.
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A prone character has -1 \stat{AC} against non-ranged attacks and +1 \stat{AC} against ranged attacks.
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Movement while prone is limited to $1/4$ of the normal movement speed.
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Character must use one action to stand up and remove the condition.
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\paragraph*{Paralyzed}
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The character is unable to act in any way, though they have full awareness of their surroundings.
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\paragraph*{Unconscious}
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The character is unable to act in any way.
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Character awakens when the condition ends -- based on how it was acquired -- or when another character takes an action to awaken the unconscious character.
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\end{multicols}
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