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use kartsimrust::{
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combat::make_them_fight,
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premade::{get_bob, get_drub},
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};
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fn main() {
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let mut a = 1.0;
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let mut b = 1.0;
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let mut total_turns = 0.0;
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let mut battles = 0.0;
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loop {
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let mut bob = get_bob();
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let mut drubs = (0..2).map(|_| get_drub()).collect::<Vec<_>>();
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if let Some(turns) = make_them_fight(vec![&mut bob], drubs.iter_mut().collect()) {
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battles += 1.0;
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total_turns += turns as f64;
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if bob.hp <= 0 {
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b += 1.0;
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println!("Bob died in {} turns.", turns)
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} else {
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a += 1.0;
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println!("Drub died in {} turns.", turns)
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}
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if (a * b) / (f64::powi(a + b, 2) * (a + b + 1.0)) <= 0.0001 {
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break;
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}
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} else {
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println!("No one died.")
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}
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}
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println!(
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"Bob won {:.2}% of battles in an average of {:.1} turns.",
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a / (a + b) * 100.0,
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total_turns / battles
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)
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}
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