use kartsimrust::{ combat::make_them_fight, premade::{get_bob, get_drub}, }; fn main() { let mut a = 1.0; let mut b = 1.0; let mut total_turns = 0.0; let mut battles = 0.0; loop { let mut bob = get_bob(); let mut drub = get_drub(); let mut drub2 = get_drub(); if let Some(turns) = make_them_fight(vec![&mut bob], vec![&mut drub, &mut drub2]) { battles += 1.0; total_turns += turns as f64; if bob.hp <= 0 { b += 1.0; println!("Bob died in {} turns.", turns) } else { a += 1.0; println!("Drub died in {} turns.", turns) } if (a * b) / (f64::powi(a + b, 2) * (a + b + 1.0)) <= 0.00001 { break; } } else { println!("No one died.") } } println!( "Bob won {:.2}% of battles in an average of {:.1} turns.", a / (a + b) * 100.0, total_turns / battles ) }