|
|
|
@ -6,6 +6,7 @@ import logging
|
|
|
|
|
import os
|
|
|
|
|
import signal
|
|
|
|
|
import sys
|
|
|
|
|
import time
|
|
|
|
|
import uuid
|
|
|
|
|
from base64 import b64encode
|
|
|
|
|
from contextlib import contextmanager
|
|
|
|
@ -544,18 +545,19 @@ class SegmentGetter(object):
|
|
|
|
|
segments_downloaded.labels(partial="False", stream=self.channel, variant=self.stream).inc()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@argh.arg('channels', nargs="+", help="Twitch channels to watch")
|
|
|
|
|
def main(channels, base_dir=".", qualities="source", metrics_port=8001, backdoor_port=0):
|
|
|
|
|
@argh.arg('channels', nargs="*", help="Twitch channels to watch")
|
|
|
|
|
@argh.arg('--follow-game', action='append', default=[], type=str,
|
|
|
|
|
help="Follow given game name and download all channels which stream that game",
|
|
|
|
|
)
|
|
|
|
|
def main(channels, base_dir=".", qualities="source", metrics_port=8001, backdoor_port=0, follow_game=None):
|
|
|
|
|
qualities = qualities.split(",") if qualities else []
|
|
|
|
|
|
|
|
|
|
managers = [
|
|
|
|
|
StreamsManager(channel, base_dir, qualities)
|
|
|
|
|
for channel in channels
|
|
|
|
|
]
|
|
|
|
|
managers = {}
|
|
|
|
|
workers = {}
|
|
|
|
|
|
|
|
|
|
stopping = gevent.event.Event()
|
|
|
|
|
def stop():
|
|
|
|
|
for manager in managers:
|
|
|
|
|
manager.stop()
|
|
|
|
|
stopping.set()
|
|
|
|
|
|
|
|
|
|
gevent.signal(signal.SIGTERM, stop) # shut down on sigterm
|
|
|
|
|
|
|
|
|
@ -565,24 +567,47 @@ def main(channels, base_dir=".", qualities="source", metrics_port=8001, backdoor
|
|
|
|
|
|
|
|
|
|
logging.info("Starting up")
|
|
|
|
|
|
|
|
|
|
workers = [gevent.spawn(manager.run) for manager in managers]
|
|
|
|
|
|
|
|
|
|
if backdoor_port:
|
|
|
|
|
gevent.backdoor.BackdoorServer(('127.0.0.1', backdoor_port), locals=locals()).start()
|
|
|
|
|
|
|
|
|
|
# Wait for any to die
|
|
|
|
|
gevent.wait(workers, count=1)
|
|
|
|
|
# If one has stopped, either:
|
|
|
|
|
# 1. stop() was called and all are stopping
|
|
|
|
|
# 2. one errored and we should stop all remaining and report the error
|
|
|
|
|
# Our behaviour in both cases is the same:
|
|
|
|
|
# 1. Tell all managers to gracefully stop
|
|
|
|
|
stop()
|
|
|
|
|
# 2. Wait (with timeout) until they've stopped
|
|
|
|
|
gevent.wait(workers)
|
|
|
|
|
# 3. Check if any of them failed. If they did, report it. If mulitple failed, we report
|
|
|
|
|
# one arbitrarily.
|
|
|
|
|
for worker in workers:
|
|
|
|
|
worker.get() # re-raise error if failed
|
|
|
|
|
prev_check = 0
|
|
|
|
|
CHECK_INTERVAL = 60
|
|
|
|
|
while workers or not stopping.is_set():
|
|
|
|
|
if stopping.is_set():
|
|
|
|
|
for channel in managers.keys():
|
|
|
|
|
logging.info("Stopping channel {} for shutdown".format(channel))
|
|
|
|
|
managers.pop(channel).stop()
|
|
|
|
|
elif time.time() - prev_check > CHECK_INTERVAL:
|
|
|
|
|
logging.debug("Checking channels for games: {}".format(follow_game))
|
|
|
|
|
prev_check = time.time()
|
|
|
|
|
try:
|
|
|
|
|
game_channels = list(gevent.pool.Group().imap(lambda g: list(twitch.get_channels_for_game(g)), follow_game))
|
|
|
|
|
except Exception:
|
|
|
|
|
logging.warning("Failed to fetch channels for games", exc_info=True)
|
|
|
|
|
else:
|
|
|
|
|
new_channels = set(channels).union(*game_channels)
|
|
|
|
|
old_channels = set(managers.keys())
|
|
|
|
|
for channel in new_channels - old_channels:
|
|
|
|
|
logging.info("Adding channel {}".format(channel))
|
|
|
|
|
managers[channel] = StreamsManager(channel, base_dir, qualities)
|
|
|
|
|
workers[channel] = gevent.spawn(managers[channel].run)
|
|
|
|
|
for channel in old_channels - new_channels:
|
|
|
|
|
logging.info("Stopping channel {}".format(channel))
|
|
|
|
|
managers.pop(channel).stop()
|
|
|
|
|
for channel, worker in workers.items():
|
|
|
|
|
if not worker.ready():
|
|
|
|
|
continue
|
|
|
|
|
del workers[channel]
|
|
|
|
|
if worker.successful():
|
|
|
|
|
logging.info("Channel {} gracefully stopped".format(channel))
|
|
|
|
|
continue
|
|
|
|
|
try:
|
|
|
|
|
worker.get() # re-raise exception
|
|
|
|
|
except Exception:
|
|
|
|
|
logging.exception("Channel {} failed".format(channel))
|
|
|
|
|
|
|
|
|
|
# Wait for next check, or for any worker to finish
|
|
|
|
|
timeout = max(0, prev_check + CHECK_INTERVAL - time.time())
|
|
|
|
|
gevent.wait([stopping] + workers.values(), count=1, timeout=timeout)
|
|
|
|
|
|
|
|
|
|
logging.info("Gracefully stopped")
|
|
|
|
|