You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
wubloader/chat_archiver
Mike Lang 7b590cf574 chat-archiver: Some cleanups to the URL matching regex
With thanks to Me-Me for review
2 months ago
..
chat_archiver chat-archiver: Some cleanups to the URL matching regex 2 months ago
girc@0a5934e675
Dockerfile Pin gevent version to work around build issues 1 year ago
README Some extra documentation on chat_archiver 2 years ago
setup.py Pin argh to avoid stupid breaking changes 1 year ago

README

Chat archiver records messages from TMI (the twitch messaging system)
in a way that preserves as much context as possible, and allows multiple independently-recorded
streams to be combined to ensure nothing was missed.

We store messages in newline-delimited JSON files, in timestamp order.
Files are stored under the segments path, under /CHANNEL/chat/HOUR/.
Files are named by their timestamp and hash.
Each file covers one minute of messages.
These files are named by their timestamp + hash and merged with other files via a CRDT model.
	CRDT means you have a merge operation (.) such that
		(A.B).C == A.(B.C) (associative)
		A.B == B.A (commutitive)
		A.A == A (reflexive)
	This means that it doesn't matter what order files are merged in, or if the same file is merged
	multiple times. We will always get an identical final result.

The backfiller copies message files from other nodes to the local node. The chat_archiver
perioidically scans and merges any files for the same minute.
So a typical interaction with two nodes will look like this:
	Node 1 records file A
	Node 2 records file B
	File A is backfilled to node 2
	File B is backfilled to node 1
	Node 1 merges A + B -> C
	Node 2 merges B + A -> C (identical on both servers)
	Since C is identical, it will have the same hash on both servers, so they won't need
	to copy it to each other.

We have a few different kinds of messages to deal with:
	Messages with a unique id and timestamp
		eg. PRIVMSG, USERNOTICE.
		These are easy, as they have a canonical timestamp and can be trivially deduplicated by id.
	Messages with an implied ordering
		eg. ROOMSTATE, NOTICE, CLEARCHAT.
		These messages arrive in what we assume is a consistent order on all clients,
		but have no direct associated timestamp. We thus set a timestamp *range* for when
		the message could have occurred from the server's perspective, between the last known
		server timestamp (since it must be after that message) and the next received server timestamp
		(since it must be before that message). We can set some reasonable timeout here in case
		we don't receive another message within a short time window.
		Messages with a timestamp range are ordered by their timestamp start.
		This also governs which file they are in if their range overlaps two files.
	Messages known to be out of order
		This is specific to JOINs and PARTs.
		Twitch documents that these may be delayed by an unknown amount. We have observed up to 30sec.
		So we follow the rules as per messages with implied ordering,
		except we pad the possible start time by 45 seconds.

How we merge two files
	In general, if the same message (all non-receiver fields identical) is present in both files,
		it is included once in the output. For messages with unique ids, this is all that's needed.
	For messages without unique ids, we face the question of "is this the same message".
	All the following must be true:
		* All non-timestamp, non-receiver fields match
		* Timestamp ranges overlap
	If a message may match multiple messages on the other side with these rules, then
	we pick one arbitrarily.
	We then merge these messages, setting the timestamp range to the intersection of the inputs.
	Literal edge cases: Timestamp ranges that span two files
		It may be the case that we can match a message whose timestamp range overhangs file A
		with a message near the start of file B. So whenever we are merging files, we need to
		also consider the file before and the file after.
	In all cases when we merge two messages, we should merge the receiver timestamp field which maps
		the receiver id to the timestamp it received the message. This preserves message provedence.

All files are stored in newline-delimited, canonicalised JSON so we can use hashes to compare them.
It should always be true that merging B into A and merging A into B should produce identical files
with the same hash (effects of neighboring files notwithstanding - that just means more merges will
be needed in order to stabilize).

A note on the IRC library we're using - this library is called girc and was written by ekimekim.
It has some twitch-specific handling and is built around gevent. It was much easier to pull it in
rather than writing our own custom message handling, or trying to adapt another third party client
to our setup. It is included in this repo via submodule.