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HeNine 1 year ago
parent 37ac289094
commit df22dfcc8c

@ -37,8 +37,13 @@
\paragraph*{Knock out} Bandit rolls an opposed test with \stat{DT} $6-\stat{str}$. The opponent must win with \stat{DT} $6-\stat{stb}$, or become \textbf{\sffamily unconscious} for a number of turns equal to the difference in margins. \paragraph*{Knock out} Bandit rolls an opposed test with \stat{DT} $6-\stat{str}$. The opponent must win with \stat{DT} $6-\stat{stb}$, or become \textbf{\sffamily unconscious} for a number of turns equal to the difference in margins.
\end{multicols} \end{multicols}
\pagebreak
\begin{multicols}{2} \begin{multicols}{2}
\subsection*{Drub} \subsection*{Drub}
\begin{center}
\includegraphics[width=\linewidth]{images/Drub.png}
\end{center}
\itshape \itshape
Drubs are small, goblin-like creatures that live on the edges of forests, usually near roads. Primarily, they are scavengers, as is obvious from their attire. Most often, they scavenge items that drop off passing wagons. They rarely attack on their own, although they have been known to ambush lone travelers, if they judge their odds to be good. Drubs are small, goblin-like creatures that live on the edges of forests, usually near roads. Primarily, they are scavengers, as is obvious from their attire. Most often, they scavenge items that drop off passing wagons. They rarely attack on their own, although they have been known to ambush lone travelers, if they judge their odds to be good.
@ -67,13 +72,22 @@
\end{tabular} \end{tabular}
\end{center} \end{center}
\begin{center}
\includegraphics[width=0.8\linewidth]{images/Drub2.png}
\end{center}
\paragraph*{Sure Strike} Remove up to Drub's \stat{STR} dice from their dice pool. Drub deals damage appropriate to the number of successes equal to half the removed dice. \paragraph*{Sure Strike} Remove up to Drub's \stat{STR} dice from their dice pool. Drub deals damage appropriate to the number of successes equal to half the removed dice.
\paragraph*{Volt} When Drub attacks, they may spend up to \stat{DEX} successes to move after the attack (\SI{1}{\meter} per success), instead of doing damage. If they do, remove at least that many dice from their dice pool -- dice removed as failures are included in this number. \paragraph*{Volt} When Drub attacks, they may spend up to \stat{DEX} successes to move after the attack (\SI{1}{\meter} per success), instead of doing damage. If they do, remove at least that many dice from their dice pool -- dice removed as failures are included in this number.
\end{multicols} \end{multicols}
\pagebreak
\begin{multicols}{2} \begin{multicols}{2}
\subsection*{Horned Bear} \subsection*{Horned Bear}
\begin{center}
\includegraphics[width=\linewidth]{images/Horned_Bear.png}
\end{center}
\itshape \itshape
Horned bears are, as a rule, solitary creatures. They do not attack unless provoked, although stories of what has provoked a horned bear range from owning a sheep the bear wants to eat, to laughing too loudly in the forest where the bear resides. Horned bears are, as a rule, solitary creatures. They do not attack unless provoked, although stories of what has provoked a horned bear range from owning a sheep the bear wants to eat, to laughing too loudly in the forest where the bear resides.

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