ranger abilities

main
HeNine 1 year ago
parent 9c04bebb37
commit 5e8fa83d3e

@ -93,7 +93,7 @@ When, at the end of the evening, the landlord wishes to empty his tavern of the
\paragraph*{Toss} \tochange{Move enemy to another spot}
\end{multicols}
\subsection*{Rogue}
\section*{Rogue}
If fighters use power to gain the upper hand, rogues rely on finesse to dispatch their opponent, or, if the situation suggests it, run away.
@ -140,11 +140,11 @@ Debonair and nimble, the swashbuckler is a master of flair, their flashing sword
\paragraph*{Parry -- \textit{reaction}} \tochange{Remove some number of attacker's attack dice or successes}
\end{multicols}
\subsection*{Ranger}
\section*{Ranger}
Rangers prefer the quiet of the wilderness, to the bustle of a big city. They can survive in a forest for extended periods of time. Spending time outside also makes them a well of knowledge regarding the local fauna, flora and geography.
\subsubsection*{Survivalist}
\subsection*{Survivalist}
The survivalist strives to be one with nature; living off the land, foraging, and finding shelter -- without leaving a trace.
@ -153,10 +153,23 @@ The survivalist strives to be one with nature; living off the land, foraging, an
\textsf{\textbf{Standard weapons}} & Knife, Machete, Bow \\
\textsf{\textbf{Weapon proficiencies}} & Simple Weapons, Ranged Weapons \\
\textsf{\textbf{Armor proficiencies}} & \\
\textsf{\textbf{Skills}} & Survival, Lore (nature)
\textsf{\textbf{Skills}} & Survival, Lore (nature), Track
\end{tabular}
\subsubsection*{Hunter}
\subsubsection*{Abilities}
\begin{multicols}{2}
\paragraph*{Soothe} \tochange{Soothes an animal or of relevant human}
\paragraph*{\tochange{Parkour}} \tochange{Move across terrain. Disengage without attack of opportunity}
\paragraph*{Shelter} \tochange{Find or build shelter in a real hurry}
\paragraph*{Resist the Elements -- \textit{passive}} \tochange{Some resistance to hot, cold, wet, dry}
\paragraph*{\tochange{Throat Punch}} \tochange{Unarmed strike that temporarily disables opponent}
\end{multicols}
\subsection*{Hunter}
With their trust animal companion, the hunter stalks the local forests for game. In a forest, a hunter can disappear and remain completely unseen until they strike.
@ -165,9 +178,18 @@ With their trust animal companion, the hunter stalks the local forests for game.
\textsf{\textbf{Standard weapons}} & Knife, Spear, Bow, Sling \\
\textsf{\textbf{Weapon proficiencies}} & Simple Weapons, Ranged Weapons \\
\textsf{\textbf{Armor proficiencies}} & Light Armor \\
\textsf{\textbf{Skills}} & Animal Handling, Lore (geography), Stealth
\textsf{\textbf{Skills}} & Animal Handling, Lore (geography), Stealth, Track
\end{tabular}
\subsubsection*{Abilities}
\begin{multicols}{2}
\paragraph*{\tochange{Aimed Shot}} \tochange{Spend dice, get damage, but ranged}
\paragraph*{Camouflage} \tochange{Hide while no one is looking}
\paragraph*{Command Companion} \tochange{Make animal companion do thing}
\end{multicols}
\subsection*{Mage}
Magic users weave arcane forces present in the world into powerful magicks. Each magic user draws spells from a specific tradition, or school, of spellcasting.

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