main
HeNine 2 years ago
parent 9d135cc892
commit 3fe63d5d39

@ -20,17 +20,13 @@
\usepackage{graphicx}
\usepackage{setspace}
% \onehalfspacing
\raggedbottom
\usepackage{microtype}
\usepackage{anyfontsize}
% \usepackage{avant}
% \usepackage{tgadventor}
% \usepackage{tgschola}
\usepackage[osf]{ETbb}
\let\oldstylenums\textosf
% load after ETbb for arcane dependecy reasons

@ -116,15 +116,15 @@ At the end of the road, the embankments open up to reveal a farm that forces the
``Welcome to Phandalin!'' she exclaims when she sees you approach, ``How can I help y'all?''.
\textbf{[Any sign adventurers want to talk]}
\textbf{[Any sign adventurers want to talk]}
``Why don't all y'all sit yourself on the bench over there, and I'll go make some tea,'' she says, pointing at a bench under a grape vine that has been expertly trained to provide shade.
\textbf{[If looking for Cragmaw Castle or Wave Echo Cave]}
\textbf{[If looking for Cragmaw Castle or Wave Echo Cave]}
``Hmm... Y'all might want to talk to my friend Reidoth. He's a druid, and he knows every inch of land between Neverwinter and Triboar. I believe he left for Thundertree just yesterday. All y'all might be able to catch up to him there.''
\textbf{[Having tea]}
\textbf{[Having tea]}
You notice an eye, peering around the corner of the chicken coop. The eye is fringed in an explosion of chestnut hair that hasn't seen a comb since its owner could run. When the eye notices you noticing it, it quickly disappears behind the coop. ``Carp, sweetie, be a darling and fetch my biscuit tin'' Qelline yells. The eye's owner steps shyly from behind the coop and quickly runs indoor, carefully avoiding eye contact. A minute later, he returns and hands the biscuit tin to his mother. She opens it and sets it on the table in front of you, before picking up her son and setting him down in her lap.
@ -138,11 +138,11 @@ In the main square, some of the fallen masonry is piled up into a crude shrine.
From the outside, the Sleeping Giant tap house looks abandoned. If it weren't for the dim light coming through the cracks in the boarded-up windows, and the loud shouts of drunken people, it would look like any other ruin in Phandalin. When you open the door, your nostrils are assaulted by the stench of too many people and not enough soap, with orphaned beer adding its own trills to the olfactory symphony. The noise of the crowd stumbles into silence as all faces turn toward you. You notice that almost everyone in the taproom is wearing a red cloak.
\textbf{[If met Zach]}
\textbf{[If met Zach]}
A familiar voice in the crowd breaks the silence, ``will you look at what the cat dragged in!'' Zach steps out of the crowd, drawing a shortsword. Dor and a few other red-cloaked ruffians join him.
\textbf{[If not met Zach]}
\textbf{[If not met Zach]}
``Who the hell are you?'' you hear from the crowd. A vaguely handsome man steps forward, flanked by a few other ruffians in red cloaks, one of whom can only be described as a cross between a bear and a thumb.
@ -150,12 +150,12 @@ A familiar voice in the crowd breaks the silence, ``will you look at what the ca
``Right.'' he says, before advancing on the door where you are standing.
\textbf{[Redbrand Ruffian Encounter]}
\textbf{[Redbrand Ruffian Encounter]}
\vspace{1em}
\textbf{[If Redbrand Ruffian Encounter done]}
\vspace{1em}
\textbf{[If Redbrand Ruffian Encounter done]}
\textbf{[Bluffing]}
\textbf{[Bluffing]}
A heavily-scarred man, whose greenish tinge suggests either orcish ancestry, or a lot of time spent underground, finally breaks the silence, ``'e's lettin' just anyone join now, is 'e?''
@ -167,9 +167,9 @@ The dwarf behind the bar sets down a glass, then pulls a can and a brown bottle
``You can drink it fast, or you can drink it slow, but your lips must kiss the toe,'' the scarred man declaims, ``'oo's goin' first?''
\textbf{[If detected]}
\textbf{[If detected]}
``'oo the 'ell are you?'' you hear from the crowd. A heavily-scarred man, whose greenish tinge suggests either orcish ancestry, or a lot of time spent underground, steps forward. He is flanked by a few other ruffians, all in red cloaks.
``'oo the 'ell are you?'' you hear from the crowd. A heavily-scarred man, whose greenish tinge suggests either orcish ancestry, or a lot of time spent underground, steps forward. He is flanked by a few other ruffians, all in red cloaks.
``Take it outside, or I'm sending Glasstaff a cleaning bill with your name on it,'' the dwarf behind the bar yells at him. She does not even look up from the glass she is studiously smearing filth on with an ancient dishrag. The man starts to open his mouth, when the barwoman gives him the stern glance of a barkeep with a well-trained throwing arm.
@ -181,23 +181,23 @@ Just off the main square, there is a large stone building with a bell tower. Nai
The notice board prominently features one poster:
\begin{samepage}
\begin{centering}
\vspace{1em}
\Large\sqrcfamily\bfseries ORCS!
\begin{centering}
\vspace{1em}
\Large\sqrcfamily ORCS!
\nopagebreak
\fontsize{36pt}{45pt}\selectfont\gothfamily\bfseries $\sim$ REWARD $\sim$
\nopagebreak
\fontsize{36pt}{45pt}\selectfont\gothfamily $\sim$ REWARD $\sim$
\nopagebreak
\vspace{1em}
\nopagebreak
\large\sqrcfamily Orcs near Wyvern Tor!
\nopagebreak
\vspace{1em}
\nopagebreak
\large\sqrcfamily Orcs near Wyvern Tor!
\nopagebreak
\calligra Those of a mind to face the orc menace should inquire within.
\nopagebreak
\calligra Those of a mind to face the orc menace should inquire within.
\vspace{1em}
\end{centering}
\vspace{1em}
\end{centering}
\end{samepage}
You enter a modest reception, where a gray-haired woman is peacefully knitting behind a desk piled high with papers. ``Go right in, the townmaster is expecting you,'' she motions at one of the doors with her needles, then goes right back to knitting.
@ -210,7 +210,7 @@ Behind the door is a sitting room with a fireplace and several cozy, if worn, ar
``Would you mind looking into the orc trouble some of the prospectors have been reporting?'' he addresses you, ``there is a reward.''
\textbf{[Done talking]}
\textbf{[Done talking]}
``Could I have a word with you before you leave?'' Sildar inquires, ``follow me.''

@ -26,7 +26,7 @@ The air grows colder still. The chill reaches into your very soul and squeezes y
\textbf{[Successful DC 15 Charisma (Persuasion) or comb]}
The ghostly figure smiles with cold amusement. ``Very well. You may ask one question, and I shall give one answer."
The ghostly figure smiles with cold amusement. ``Very well. You may ask one question, and I shall give one answer.''
\chapter{Old Owl Well}

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