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HeNine 1 year ago
parent 8829a308d6
commit 4970bdc5d4

@ -18,6 +18,8 @@
Add their stats to those you already have. Add their weapon, armor and skill proficiencies to your character.
Name your class combination. Come up with a name for your unique combination of classes; something that describes who you are. Warrior monk, lone ranger, druid -- you are not just the sum of your parts, but a new whole.
\subsection*{4 Reallocate stats}
Now you may move stat points around; you can move a point from one stat to another. That means you add +1 to one and -1 to another.

@ -100,6 +100,10 @@ The noble knight is trained in the art of swinging their sword with great effici
\paragraph*{Disarm} \tochange{Remove enemy's weapon}
\paragraph*{Trip -- \textit{reaction}} \tochange{Knock passing enemy to the floor}
\paragraph*{Hard Strike} \tochange{Extra damage}
\paragraph*{Parry -- \textit{reaction}} \tochange{Remove some number of attacker's attack dice or successes}
\end{multicols}
\subsection*{Brawler}
@ -120,6 +124,10 @@ When, at the end of the evening, the landlord wishes to empty his tavern of the
\paragraph*{Juggernaut} \tochange{Move to another spot; damage resist while moving}
\paragraph*{Toss} \tochange{Move enemy to another spot}
\paragraph*{Leer} \tochange{Intimidate into paralysis}
\paragraph*{Knock out} \tochange{Knocks out}
\end{multicols}
\section*{Rogue}
@ -147,7 +155,11 @@ The stealthy thief would rather avoid a fight, if possible. However, when corner
\begin{multicols}{2}
\paragraph*{Backstab} \tochange{Do big damage from hidden}
\paragraph*{Disappear} \tochange{Go into hidden}
\paragraph*{Disappear} \tochange{Go into hidden. If not attacked this turn, you can vanish.}
\paragraph*{Pick Pocket} \tochange{Pick pocket}
\paragraph*{\tochange{Parkour}} \tochange{Move across terrain. Disengage without triggering reactions}
\end{multicols}
\subsection*{Swashbuckler}
@ -167,12 +179,21 @@ Debonair and nimble, the swashbuckler is a master of flair, their flashing sword
\paragraph*{Flunge} \tochange{Close gap to attack}
\paragraph*{Parry -- \textit{reaction}} \tochange{Remove some number of attacker's attack dice or successes}
\paragraph*{Leap} \tochange{Move without any restrictions}
\paragraph*{Flurry} \tochange{Multi-attack}
\end{multicols}
\section*{Ranger}
Rangers prefer the quiet of the wilderness, to the bustle of a big city. They can survive in a forest for extended periods of time. Spending time outside also makes them a well of knowledge regarding the local fauna, flora and geography.
\subsubsection*{Abilities}
\begin{multicols}{2}
\paragraph*{\tochange{Speed} -- \textit{passive}} \tochange{Can move extra.}
\end{multicols}
\subsection*{Survivalist}
The survivalist strives to be one with nature; living off the land, foraging, and finding shelter -- without leaving a trace.
@ -196,6 +217,8 @@ The survivalist strives to be one with nature; living off the land, foraging, an
\paragraph*{Resist the Elements -- \textit{passive}} \tochange{Some resistance to hot, cold, wet, dry}
\paragraph*{\tochange{Throat Punch}} \tochange{Unarmed strike that temporarily disables opponent}
\paragraph*{Blind} \tochange{Blind opponent}
\end{multicols}
\subsection*{Hunter}
@ -217,6 +240,10 @@ With their trust animal companion, the hunter stalks the local forests for game.
\paragraph*{Camouflage} \tochange{Hide while no one is looking}
\paragraph*{Command Companion} \tochange{Make animal companion do thing}
\paragraph*{Hamstring} \tochange{Slow and/or disable}
\paragraph*{Trap} \tochange{Set a trap}
\end{multicols}
\section*{Mage}

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