Rarely, we find ourselves needing to explicitly delete some data, eg. something that shouldn't
have been public and should be removed from all records.
It would also be nice if we could "clean up" bad versions of the same segment,
which occasionally come up when downloaders have issues.
With our distributed segment database, this is actually rather difficult as deleting the data
from any one server would cause it to be restored from the others. It was only possible
by stopping all backfill, deleting the data on all servers, then starting backfill again.
Here we introduce a more practical approach. An operator creates an empty flag file
with the same name as the segment to be deleted, but with a `.tombstone` extension.
eg. to delete a file `/segments/desertbus/source/2019-11-13T02/45:51.608000-2.0-full-7IS92rssMzoSBQDIevHStbTNy-URRV3Vw-jzZ6pwOZM.ts`,
you would create a tombstone `/segments/desertbus/source/2019-11-13T02/45:51.608000-2.0-full-7IS92rssMzoSBQDIevHStbTNy-URRV3Vw-jzZ6pwOZM.tombstone`.
These tombstone files do two important things:
* They hide the segment from being listed, which both means:
* It can't be restreamed or put into a video
* It can't be backfilled to other nodes
* The tombstone files themselves do get backfilled to other nodes, so you only need to mark them on one server.
Once the tombstone has propagated to all nodes, the segment file can be deleted independently on each one.
We chose not to have a tombstone automatically trigger a segment deletion for safety reasons.
The restreamer spends most of its time iterating through segments (parsing them, determining the best one for each start time)
to serve large time ranges. Since this only depends on the list of filenames read from disk,
we can cache it for a given hour as long as that list is identical.
This is a little trickier than it sounds because best_segments_by_start is an iterator
and in most cases it won't be fully consumed. So we introduce a `CachedIterator` abstraction
that will both remember the previously yielded values, and keep track of the live iterator
so it can be resumed again if a previous invocation only partially consumed it.
This also has the nice side effect of merging simultaneous operations - if two requests come in
for the same hour at the same time, they'll share one iterator and both consume the results
as they come in.
Previously both restreamer and thrimshim had some complex logic for dealing with
graceful shutdown, in different ways, that was still prone to race conditions.
We replace this with a common method that does it properly.
Fixes#226
This is the simplest case as we can just cut each range like we already do,
then concat the results.
We still allow for the full design in the database and cutter, but error out if transitions
is ever anything but hard cuts or if it's a full cut.
We also update the restreamer to allow accepting ranges, however for usability we still allow
the old "just one start and end" args.
Note this changes the thrimshim API to give and take the new "video_ranges" and "video_transitions" columns.
In python 3, file.write() may do a partial write and returns the number of characters written.
In order to not lose data, we need to wrap every instance of file.write() with our new
common.writeall() wrapper that loops until the data is actually written.
Check that open() calls for reading and writing use binary modes
Use alpine version with py3-pip package
Use python3 in Dockerfile CMD
Remove sys.setdefaultencoding() "hack"
Simplify ensure_directory() in common.common package
float() is inaccurate and Decimal() is very slow (~3x the cpu usage)
so instead we right-pad with 0s (eg. so 1.2345 -> 1.234500) then convert to int microsec directly.
Floating point error leads to 1us differences in parsed times,
which causes false positives in the overlapping segments check.
By using a Decimal, we get the exact digits from the filepath.
strptime is very slow. In terms of pure get_best_segments() speed, this change
more than doubles the throughput.
In particular for segment_coverage, this halves the run time for each check.
It causes problems due to the sheer number of unique metrics emitted, which makes
the prometheus endpoint be very expensive / fail a lot.
The data is not useful enough to justify the cost.
We've noticed that when nodes have connection problems, they get full segments
with different hashes. Inspection of these segments shows that
they all have identical data up to a point.
Segments that fetched normally will then have the remainder of the data.
Segments that had issues will have a slightly corrupted end.
The data is still valid, and no errors are raised. It just doesn't have all the data.
We noticed that these corrupted segments all were cut off exactly 60sec after their requests
began. We believe this is a server-side timeout on the request that returns whatever data
it has, then closes the container file cleanly before returning successfully.
We detect segments that take > 59 seconds to recieve, and label them as "suspect".
Suspect segments are treated identically to partial segments, except they are always preferred
over partials.
We occasionally see corrupted segments that are slightly shorter in size
but report the same metadata as the full segments. Prefer the largest version
as it's likely the least corrupt.
Despite our best efforts, this was causing chunked responses to be fully
buffered into memory as a side effect.
This is really bad because responses can be VERY large.
Since these tend to happen around stream endings, etc,
we don't want them to be crazy noisy and cause us to disregard real problems.
We can use the segment coverage to see in metrics if there are overlaps.
This gives an easy way to do so across all services without adding new options.
Reasons to do so might be to avoid overheads or because your prometheus metrics grow too large.
To be clear, this is an awful hack.
It means that any implicit str/unicode coersion will use the utf-8 encoding,
which is basically always what you want.
However, it is possible that some badly-written libraries might be relying
on the default encoding being ascii, and will do weird things as a result.
Finally, it's especially hacky to be doing this as part of importing a library.
Normally you're meant to do this as part of a sitecustomize.py in your python system directory,
and the function is deleted before passing control to normal code (this is why we need
to reload() to get it back).